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Dnd curse of strahd
Dnd curse of strahd













dnd curse of strahd

*Kasimir casts these spells on himself before combat. Kasimir has the following wizard spells prepared:Ĭantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp, friendsġst level (4 slots): detect magic, identify, mage armor*, magic missileĢnd level (3 slots): detect thoughts, mirror image, misty stepģrd level (3 slots): counterspell, fly, lightning boltĤth level (3 slots): banishment, fire shield, stoneskin*ĥth level (2 slots): cone of cold, scrying Kasimir is a 10th-level spellcaster, his spellcasting ability is intelligence (spell save DC 15, +7 to hit with spell attacks. It follows the Curse of Strahd module by Wizards of the Coast, however has been modified. It was treated as a bonus campaign, and therefore was less likely than the Aerois Campaign to go ahead if complications arise. Kasimir can hide when he is only lightly obscured by natural terrain Curse of Strahd is High Rollers third main campaign, started during the 2020 pandemic in order to spend time over lockdown. Kasimir has advantage on saving throws against spells and other magical effects. “I would do anything, kill anything, to find my sister.STR 8 (-1) DEX 14 ( 2) CON 10 (0) INT 17 ( 3) WIS 14 (2) CHA 14 (+2)Įlven, High Burgundrian, Brythonic, Goidelic I owe him my life, but he isn’t family.”įlaw. “I am loyal to my master, Baron Vallakovich, for he brought me into his home. Izek covets her in an unwholesome way and won’t allow anyone or anything to come between them. Gertruda has no interest in going back home and has a quite infantile mindset brought on by her youth spent in isolation. There she enjoys the lavishness of Strahd’s home and is hoping to marry him soon. She was then abducted by Strahd and taken to his castle. She wandered for days in shock until she was found and adopted by Kolyan Indirovich in the village of Barovia. For about two decades Gertruda languished indoors until she got the courage to leave. Ireena fled after Izek was attacked by the dire wolf and became lost in the woods. Unknown to Izek and Ireena, they are brother and sister. especially on Leowen who blasted him with her dark powers. In the ensuing fracas, Izek vowed vengeance on the PCs…. Izek remanded Ireena to the party’s custody, but immediately after was lured away when Rudolph Van Richten set his Saber-Toothed Tiger loose in an attempt to have the PCs escape from Vallaki. At the PCs’ behest, the Burgomaster intervened, stating to Izek that he had other plans for Ireena. As they begin to leave Vallaki, Blinsky catches up with the group, and, much to Diavolov ‘s disdain, asks the group to do a ’little favour’ for him: obtain the legendary clockwork man invented by famous inventor Fritz von Weerg from its rumoured home in Castle Ravenloft. The woman is Ireena Kolyana, although Izek did not know her identity until he attempted to capture her (for some unsavory purpose). Every doll is modeled on a description given to Blinsky by Izek, and each doll has been closer to capturing Ireena’s likeness than the last. Izek doesn’t pay for the dolls but instead threatens to burn down Blinsky’s shop unless the toymaker delivers a new doll every month. Curse of Strahd is an extended campaign book, taking PCs from around 1-10 th levels as they seek a way to defeat Count Strahd von Zarovich and escape the demi-plane of Barovia is his, and now the characters’, prison. Izek often has dreams of a beautiful young woman, and for years he has forced a local toymaker named Gadof Blinsky to craft dolls in her likeness. Perhaps more disturbing than his fiendish arm and his murderous nature is Izek’s collection of dolls, which he keeps in his bedroom in the burgomaster’s mansion. He can create fire with the snap of his fiendish fingers and has used the flames to put the fear of the devil in every Vallakian. The new appendage has barbed spines, elongated fingers, and long nails. When he isn’t enforcing the burgomaster’s will, Izek drinks copious amounts of wine.Īfter years of doing Baron Vallakovich’s dirty work, Izek awakened from a drunken stupor one morning to find that he had grown a new arm to replace the one he had lost. Izek has been loyal to the burgomaster ever since, enjoying the power of his position and the comforts of his master’s mansion. Instead of punishing the boy for his crimes, Baron Vargas Vallakovich pardoned Izek and took him into his home. He was eventually caught in the act and brought to the burgomaster. Other children ruthlessly mocked him him because of his dead family and his missing arm, but he was a large boy and had no trouble killing them and disposing of their bodies. Izek’s parents succumbed to their grief, leaving him an orphan. As time wore on, he forgot his lost sister and learned to cope with his disability. His sister ran and hid in the woods and was never seen again. His father carried Izek back to town while his uncle distracted the beast. On the way back to town, a dire wolf attacked Izek and bit off his right arm. One morning, their father and their uncle took them fishing on Lake Zarovich.

dnd curse of strahd

Izek and his sister were born in Vallaki.















Dnd curse of strahd